|Mirror [#1]||Arena Fighters (Rule Book): A Solo, or Head to Head, RPG.pdf||41,137 KB/Sec|
|Mirror [#2]||Arena Fighters (Rule Book): A Solo, or Head to Head, RPG.pdf||39,675 KB/Sec|
|Mirror [#3]||Arena Fighters (Rule Book): A Solo, or Head to Head, RPG.pdf||39,455 KB/Sec|
Arena Fighters is a Solo, or Head to Head, Role Playing Game, where you pit your dice throwing skill, one on one, or against a foe of your choosing, with ax, sword, flail, whip, or even nunchaku, against any of the "The King's Dirty Dozen" fighters that are provided in this rule book. In fact everything you need to play, solo, or head to head, is here, except for the dice.
***A FULL SET OF GAMING DICE (NOT INCLUDED) IS REQUIRED TO PLAY***
You can create your own Arena Fighter, just by choosing a name and a weapon. When playing solo, you can roll to see who the next combatant to stand against you will be, or you can create your own enemies to battle. It is easy to play, even for beginning gamers.
Head to head play, can be between two players, or two-thousand players can play against each other in a single elimination, or double elimination bracket tournament.